Modeled in Maya. Rendered in Arnold.
Freelance project for Quantum Light Studios
Camera alinement (Cinema 4D) and Shade Networking/Rendering (Maxon). Photo taken by Adrian Burt and John Andersson at Hungry Hippo, Stockholm.
Modeled in Maya. Rendered in Arnold.
My name is Rémi Abi-khalil and I'm a 3D-artist. I specialise in environment art & props.
I was first introduced to 3D-animation during my final year in high school while
studying technical Science. During my time in Hällefors, while
studying Industrial Design, I really got interested in computer graphics and
3D-animation. I applyed for a superior technical education (Digital Graphics, Nackademin) with 3D-direction in the fall of 2007 and was accepted. I graduated in the spring of 2009. I'm currently working as a freelance CG-artist.
Welcome to my online Portfolio!
Biography/Education
Professional Experience
1. QA/3D Artist at Paradox Interactive
2. 3D Artist/QA at Shining Gate Software
​
3. Graphic Design at Mindius AB
4. 3D Artist at Hungry Hippo
​
Showreel TBA
Additional Skills
1. Proficiency in Autodesk MAYA
2. Extensive knowledge in Adobe CS:
Photoshop, After effects & Illustrator
​
3. Currently developing skills in
UE4 and Zbrush.
​
​